Large City: Etvazla Zältyadchwert Ÿhkphÿh

Etvazla Zältyadchwert Ÿhkphÿh

Etvazla Zältyadchwert Ÿhkphÿh
Example Undermountain architecture.
StateUndermountain
ProvenceTrïpghe Kingdom
Sub ProvencePuspïnruq Hold
RegionSàbumwùy Prairie
Founded1540
Community LeaderLord Trtho
Area227 km2 (90 mi2)
Average Yearly Temp15°C (59°F)
Average Elevation2918 m (9573 ft)
Average Yearly Precipitation247 cm/y (97 in/y)
Population53239
Population Density234 people per km2 (591 people per mi2)
Town AuraInvocation
Naming
Native nameEtvazla Zältyadchwert Ÿhkphÿh
Pronunciation/itvaˈzla/ /zəltjadˈkwirt/
Direct Translation[plain] [total; sum; score]
Translation[Not Yet Translated]

Etvazla Zältyadchwert Ÿhkphÿh (/itvaˈzla/ /zəltjadˈkwirt/ [plain] [total; sum; score]) is a temperate Large City located in Puspïnruq Hold, Trïpghe Kingdom, within the Undermountain.

The name Etvazla Zältyadchwert Ÿhkphÿh is derived from the Goblin language, as Etvazla Zältyadchwert Ÿhkphÿh was founded by Rhiathmaahr, who was culturaly Undermountain.

Climate

Etvazla Zältyadchwert Ÿhkphÿh has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 4°C (39°F). Etvazla Zältyadchwert Ÿhkphÿh receives an average of 247 cm/y (97 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Etvazla Zältyadchwert Ÿhkphÿh covers an area of nearly 227 km2 (90 mi2), and an average elevation of 2918 m (9573 ft) above sea level.

Overview

Etvazla Zältyadchwert Ÿhkphÿh was founded durring the early 16th century in summer of the year 1540, by Rhiathmaahr. The establishment of Etvazla Zältyadchwert Ÿhkphÿh was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Etvazla Zältyadchwert Ÿhkphÿh's construction back out of the project. Rhiathmaahr pushed on reguardles, and Etvazla Zältyadchwert Ÿhkphÿh was finished, but starts off as a terible place to live.

Etvazla Zältyadchwert Ÿhkphÿh was built using the conventions of Undermountain durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Etvazla Zältyadchwert Ÿhkphÿh is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Etvazla Zältyadchwert Ÿhkphÿh is buildings are located arround a single narrow packed earth mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Etvazla Zältyadchwert Ÿhkphÿh's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. The political statment focused walls has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

A look around Etvazla Zältyadchwert Ÿhkphÿh shows Etvazla Zältyadchwert Ÿhkphÿh is little more than a wretched hive of scum and villainy. Birbes can be seen changing hands openly, such that it must be customary to do so and must have been for a long time. The locals have no fear, no annoyance at the state of things, it simply is.

Civic Infrastructure

Etvazla Zältyadchwert Ÿhkphÿh possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Etvazla Zältyadchwert Ÿhkphÿh has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Etvazla Zältyadchwert Ÿhkphÿh has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Etvazla Zältyadchwert Ÿhkphÿh. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Etvazla Zältyadchwert Ÿhkphÿh's parks.

Etvazla Zältyadchwert Ÿhkphÿh has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Etvazla Zältyadchwert Ÿhkphÿh.

Etvazla Zältyadchwert Ÿhkphÿh has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Etvazla Zältyadchwert Ÿhkphÿh has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Etvazla Zältyadchwert Ÿhkphÿh has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Etvazla Zältyadchwert Ÿhkphÿh has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Etvazla Zältyadchwert Ÿhkphÿh has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Etvazla Zältyadchwert Ÿhkphÿh has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Etvazla Zältyadchwert Ÿhkphÿh has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Etvazla Zältyadchwert Ÿhkphÿh's public wards, blessings, and other arcane systems.

Etvazla Zältyadchwert Ÿhkphÿh has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Etvazla Zältyadchwert Ÿhkphÿh possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Etvazla Zältyadchwert Ÿhkphÿh's grid is powered by hydrogalvanic generators.

Etvazla Zältyadchwert Ÿhkphÿh's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Etvazla Zältyadchwert Ÿhkphÿh has a first rate hospital which caters to anyone in need of long term medical care.

Etvazla Zältyadchwert Ÿhkphÿh has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Etvazla Zältyadchwert Ÿhkphÿh has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Etvazla Zältyadchwert Ÿhkphÿh's natural decorations nor waterways.

Etvazla Zältyadchwert Ÿhkphÿh has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Etvazla Zältyadchwert Ÿhkphÿh has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Etvazla Zältyadchwert Ÿhkphÿh has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Etvazla Zältyadchwert Ÿhkphÿh is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Etvazla Zältyadchwert Ÿhkphÿh's mayor's house was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

In Etvazla Zältyadchwert Ÿhkphÿh during thunderstorms, with each flash of lightning, everyone sees different monsters from the corner of their eyes.

The Ice Elemental, Small near Etvazla Zältyadchwert Ÿhkphÿh are known to be almost tame, such that they can be put to domestic use.

Etvazla Zältyadchwert Ÿhkphÿh's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves embarking on a group pilgrimage to channel Charm energies of tier 1 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 103
  • Farmers: 156
  • Farm Laborer: 253
  • Hunters: 177
  • Milk Maids: 147
  • Ranchers: 69
  • Ranch Hands: 149
  • Shepherds: 152
    • Farmland: 215085 m2
    • Cattle and Similar Creatures: 13309
    • Poultry: 159717
    • Swine: 10647
    • Sheep: 532
    • Goats: 106
    • Horses, Mounts, and Beasts of Burden: 5323

Craftsmen

  • Arms and Toolmakers: 108
  • Blacksmiths: 115
  • Bookbinders: 70
  • Buckle-makers: 73
  • Cabinetmakers: 123
  • Candlemakers: 190
  • Carpenters: 163
  • Clothmakers: 152
  • Coach and Harness Makers: 56
  • Coopers: 140
  • Copper, Brass, Tin, Zinc, and Lead Workers: 72
  • Copyists: 49
  • Cutlers: 43
  • Fabricworkers: 118
  • Farrier: 322
  • Furriers: 35
  • Glassworkers: 177
  • Gunsmiths: 114
  • Harness-Makers: 50
  • Hatters: 103
  • Hosiery Workers: 38
  • Jewelers: 59
  • Leatherwrights: 123
  • Locksmiths: 53
  • Matchstick makers: 88
  • Musical Instrument Makers: 74
  • Painters, Structures and Fixtures: 70
  • Paper Workers: 80
  • Plasterers: 72
  • Pursemakers: 85
  • Roofers: 56
  • Ropemakers: 52
  • Rugmakers: 51
  • Saddlers: 102
  • Scabbardmakers: 114
  • Scalemakers: 56
  • Scientific, Surgical, and Optical Instrument Makers: 34
  • Sculptors, Structures and Fixtures: 50
  • Shoemakers: 49
  • Soap and Tallow Workers: 174
  • Tailors: 287
  • Tanners: 66
  • Upholsterers: 77
  • Watchmakers: 69
  • Weavers: 143
  • Whitesmiths: 43

Merchants

  • Adventuring Goods Retellers: 37
  • Arcana Sellers: 37
  • Beer-Sellers: 71
  • Booksellers: 87
  • Butchers: 136
  • Chandlers: 156
  • Chicken Butchers: 158
  • Entrepreneurs: 54
  • Fine Clothiers: 136
  • Fishmongers: 136
  • Florists: 32
  • Potion Sellers: 96
  • Resellers: 183
  • Spice Merchants: 69
  • Wine-sellers: 108
  • Wheelwright: 85
  • Woodsellers: 51

Service workers

  • Bakers: 253
  • Barbers: 259
  • Coachmen: 77
  • Cooks: 221
  • Doctors: 117
  • Gamekeepers: 80
  • Grooms: 45
  • Hairdressers: 171
  • Healers: 138
  • Housekeepers: 161
  • Housemaids: 280
  • House Stewards: 147
  • Inns: 52
  • Laundry maids: 110
  • Maidservants: 183
  • Nursery Maids: 100
  • Pastrycooks: 190
  • Restaurateur: 221
  • Tavern Keepers: 212

Specialized Laborer

  • Ashworkers: 74
  • Bleachers: 48
  • Chemical Workers: 30
  • Coal Heavers: 115
  • In-Town Couriers: 126
  • Long Haul Couriers: 133
  • Dockyard Workers: 96
  • Gas Workers: 26
  • Hay Merchants: 45
  • Leech Collectors: 149
  • Millers: 113
  • Miners: 118
  • Oilmen and Polishers: 88
  • Postmen: 123
  • Pure Finder: 70
  • Skinners: 171
  • Sugar Refiners: 30
  • Tosher: 83
  • Warehousemen: 190
  • Watercarriers: 112
  • Watermen, Bargemen, etc.: 171

Skilled Laborers

  • Accountants: 65
  • Alchemist: 80
  • Clerk: 108
  • Dentists: 53
  • Educators: 134
  • Engineers: 73
  • Gardeners: 53
  • Mages: 39
  • Plumbers: 57
  • Pharmacist: 64
  • Professors: 23
  • Scientists: 40
  • Wizards: 22

Civil Servants

  • Adventurers: 51
  • Bankers: 77
  • Civil Clerks: 115
  • Civic Iudex: 60
  • Consultants: 34
  • Exorcist: 120
  • Fixers: 64
  • Kami Clerk: 101
  • Landlords: 105
  • Lawyers: 63
  • Legend Keepers: 91
  • Militia Officers: 380
  • Monks, Monastic: 171
  • Monks, Civic: 183
  • Historian, Oral: 113
  • Historian, Textual: 61
  • Policemen, Sheriffs, etc.: 123
  • Priests: 231
  • Rangers: 69
  • Rat Catchers: 85
  • Scholars: 80
  • Spiritualist: 95
  • Slayers: 30
  • Storytellers: 174
  • Military Officers: 197

Cottage Industries

  • Brewers: 136
  • Comfort Services: 183
  • Enchanters: 61
  • Herbalists: 59
  • Jaminators: 166
  • Needleworkers: 183
  • Potters: 88
  • Preserve Makers: 177
  • Quilters: 80
  • Seamsters: 241
  • Spinners: 147
  • Tinker: 57
  • Weaver: 129

Artists

  • Actors: 56
  • Architects: 21
  • Bards: 83
  • Costumers: 32
  • Dancers: 61
  • Drafters: 33
  • Engravers: 43
  • Fine Furniture Carpenters: 26
  • Glaziers: 57
  • Inlayers: 48
  • Musicians: 147
  • Painters, Art: 27
  • Playwrights: 60
  • Sculptors, Art: 46
  • Wood Carvers: 183
  • Writers: 171

Produce Industries

  • Butter Churners: 177
  • Canners: 152
  • Cheesmakers: 183
  • Ice Merchants: 23
  • Millers: 98
  • Picklers: 95
  • Smokers: 68
  • Stockmakers: 58
  • Tobacconists: 87
  • Tallowmakers: 118

19845 of Etvazla Zältyadchwert Ÿhkphÿh's population work within a Foundational Occupation.

31265 of Etvazla Zältyadchwert Ÿhkphÿh's population do not work in a formal occupation, but do contribute to the local economy. 2129 (4%) are noncontributers.

Points of Interest

Etvazla Zältyadchwert Ÿhkphÿh is uncommonly rich, not only for the gentry but for the common citizens as well. They may produce a valuable good, oversee precious resource extraction, have special economic favors from the ruler, or simply have inherited a vast body of infrastructure. Their neighbors likely view them with envy, and outside raiders and exploiters find them an ideal target.

POI

History

The the a mantle of Chronomancy, an a mantle imbued with great amounts of Chronomancy energies was created in Etvazla Zältyadchwert Ÿhkphÿh by in time immemorial, reportedly some time during the early 2nd century.

History